Cinema 4D Tutorial - Using OpenVDB to prepare for 3D Printing

Cinema 4D Tutorial - Using OpenVDB to prepare for 3D Printing

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Cinema 4D Tutorial - Using OpenVDB to prepare for 3D Printing
To learn more about Cinema 4D, please visit blog.maxon.co.uk In this video, I look at how the new OpenVDB workflow can help people prepare files and sort out issues ready for 3D Printing. First, I look at how the Volume Builder can help build seams and merge 3D models to create a single surface. Then I look at how you can use other shapes to help underpin areas that might have hollows. Finally, I show you how to use the Dilate/Erode functions to create a hollow of your object to help save on material printing costs.