Character Rigging for Beginners: 01 Skeleton

Character Rigging for Beginners: 01 Skeleton

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Character Rigging for Beginners: 01 Skeleton
- The source files can be accessed via https://www.patreon.com/posts/source-files-for-64276870?utm_medium=clipboard_copy&utm_source=copy_to_clipboard&utm_campaign=postshare - Check out my Maya Rigging Playlist via: https://www.youtube.com/playlist?list=PLbvsJz5ZcmxHEPiw_kF3vHjR023rIjR05 - Follow me on: https://x.com/@Sarkamari1 http://instagram.com/SARKAMARI.CG https://www.reddit.com/u/SARKAMARI - To download free Create Curve UI please visit: https://gumroad.com/l/WRtX Throughout this series, I'll guide you through the complete process of creating a basic human IK rig for your character. In this particular video, we'll construct a straightforward skeleton for the character using the Create Joint tool, Insert Joint tool, and IK handles. Bookmarks: 00:00 Let's Get Started 01:44 Scene Preparation 03:11 Leg Joints 05:41 Foot Joints 12:12 Adding IK handles 13:44 Mirroring Leg Joints 16:14 Root Joint 18:44 Spine Joints 20:23 Neck and head Joints 25:22 Arm Joints 28:13 Clavicle Joints 29:43 Finger Joints 35:19 Mirroring Arm Joints 36:10 Eye Joints #sarkamari @sarkamari @Autodesk