Cel Shading - Devlog 3

Cel Shading - Devlog 3

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Cel Shading - Devlog 3
The third devlog about my yet to be named cozy creature collecting and management game. This one covers my initial implementation of cel shading in Unity. ✔️ Corrections None yet! 🤞 If you find some information that is wrong or some visualization that looks buggy, please let me know, it’s very much appreciated! 🔗Socials Follow me on Twitter https://twitter.com/rockadudle1 Follow me on Instagram https://www.instagram.com/robinseibold/ 📚References Custom Lighting in Shader Graph: Expanding your graphs in 2019 (https://blog.unity.com/technology/custom-lighting-in-shader-graph-expanding-your-graphs-in-2019) by Alex Lindman Toon Shader (https://roystan.net/articles/toon-shader.html) by Erik Roystan Ross Creating Custom Lighting in Unity’s Shader Graph with Universal Render Pipeline (https://nedmakesgames.medium.com/creating-custom-lighting-in-unitys-shader-graph-with-universal-render-pipeline-5ad442c27276) by NedMakesGames Unity Library Files referenced in the video: RealtimeLights.hlsl (https://github.com/Unity-Technologies/Graphics/blob/master/Packages/com.unity.render-pipelines.universal/ShaderLibrary/RealtimeLights.hlsl) Shadows.hlsl (https://github.com/Unity-Technologies/Graphics/blob/master/Packages/com.unity.render-pipelines.universal/ShaderLibrary/Shadows.hlsl) 🎵 Songs Used Kupla - Evening Tide https://chll.to/e541bb17 Flitz&Suppe, Leavv - Hidden Structure https://chll.to/af71d4c2 Kupla - Moss https://chll.to/24b6f5df DivKid - Polaroid Memories 📖 Chapters 0:00 Intro Scene 0:23 Introduction 0:36 Devlog Subject Description 0:54 Initial Setup 2:12 Custom Lighting Diffuse Term 3:18 Custom Lighting Specular Term 4:37 Custom Lighting Rim Term 5:20 Custom Lighting Shadows 6:10 Custom Lighting Additional Lights 7:08 Custom Lighting Distance Attenuation 7:24 Cel Shading 8:35 Outro Scene #devlog​​ #gamedev #madewithunity​​ #indiegame​​ #indiedev​​ #unity​​