C# GAME ENGINE BY 16-YEAR-OLD! // Code Review

C# GAME ENGINE BY 16-YEAR-OLD! // Code Review

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C# GAME ENGINE BY 16-YEAR-OLD! // Code Review
Visit https://brilliant.org/TheCherno/ to get started learning STEM for free, and the first 200 people will get 20% off their annual premium subscription. Patreon ► https://patreon.com/thecherno Instagram ► https://instagram.com/thecherno Twitter ► https://twitter.com/thecherno Discord ► https://discord.gg/thecherno Code ► https://github.com/garlfin/garenginepublic Send an email to [email protected] with your source code, a brief explanation, and what you need help with/want me to review and you could be in the next episode of my Code Review series! Also let me know if you would like to remain anonymous. Chapters: ---------------- 0:00 - Something different today 7:00 - Nullable reference types 11:49 - Application overview and architecture 27:58 - Renderer architecture 33:45 - A better way to handle environment maps 36:08 - More renderer suggestions 40:00 - Render passes 42:56 - Hey wait, that's my bloom! 45:40 - The other shaders 48:18 - Final thoughts This video is sponsored by Brilliant. #CodeReview