C++ Design Patterns and Behavioural | C++ Master Course
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C++ Design Patterns and Behavioral
C++ Master Course
//Chapters and time splits
00:00:00-00:01:02 Behavioral patterns improve software design
00:01:03-00:02:19 What you should know
00:02:20-00:04:29 What are design patters?
00:04:30-00:08:26 The Chain Responsibility pattern
00:08:27-00:15:53 Implementing the Chain of Responsibility pattern
00:15:54-00:19:49 The Command pattern
00:19:50-00:24:03 Implementing the Command pattern
00:24:04-00:27:31 Increasing code reuse with commands
00:27:32-00:31:44 The Mediator pattern
00:31:45-00:40:45 Implementing the Mediator pattern
00:40:46-00:47:36 Using the Mediator from inside other classes
00:47:37-00:50:30 The Observer pattern
00:50:31-00:58:18 Creating publishers
00:58:19-01:03:52 Creating subscribers
01:03:53-01:11:24 Project: Create a group-chat program
01:11:25-01:12:26 Challenge: Apply the Command pattern
01:12:27-01:18:52 Solution: Apply the Command pattern
01:18:53-01:21:49 The Interpreter pattern
01:21:50-01:28:06 Implementing the Interpreter pattern
01:28:07-01:33:07 Applying the Interpreter pattern
01:33:08-01:36:09 The State pattern
01:36:10-01:41:11 Implementing the State pattern
01:41:12-01:45:59 Applying the State pattern
01:46:00-01:48:36 The Strategy pattern
01:48:37-01:52:27 Creating strategies
01:52:28-01:56:36 The Template Method pattern
01:56:37-02:01:09 Creating template methods
02:01:10-02:05:36 Modifying templates using subclasses
02:05:37-02:08:33 The Visitor pattern
02:08:34-02:13:28 Implementing visitors
02:13:29-02:17:27 Allowing classes to accept visitors
02:17:28-02:27:37 Project: Create a greeting-card generator program
02:27:38-02:29:26 Challenge: Modifying the card generator
02:29:27-02:32:34 Solution: Modifying the card generator
02:32:35-02:35:56 The Iterator pattern
02:35:57-02:40:33 Implementing the Iterator pattern
02:40:34-02:44:31 Using iterators
02:44:32-02:47:20 The Memento pattern
02:47:21-02:49:27 Creating a Memento class
02:49:28-02:52:56 Using Memento classes
02:52:57-02:55:36 The Null Object pattern
02:55:37-02:57:31 Creating Null Object classes
02:57:32-03:00:31 Setting null objects as the default
03:00:32-03:13:07 Project: Create an instant replay program
03:13:08-03:14:19 Challenge: Apply the Null Object pattern
03:14:20-03:18:05 Solution: Apply the Null Object pattern