Building Self-Managed Teams: A Case Study from Riot Games
Level-up Engineering podcast #42: Building Self-Managed Teams: A Case Study from Riot Games - Interview with Mike Seavers (ex-CTO, Riot Games)
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In this interview we're covering:
-Relationship between performance and autonomy
-Role of the leader in self-managed teams
-Description of self-managed teams
-Making time to coach your employees
-Measuring the manager's performance in self-managing teams
-Leadership strategies to build self-managed teams
-Communicating your expectations
-Building self-managed teams in a new company
-Building self-managed teams in an established organization
Excerpt from the interview:
"In a self-managed team, even the most junior employee is empowered to make a meaningful decision that affects the team’s performance. They’re not dependent on management to make all the decisions. No winning team requires the coach to explain how to kick the ball; the coaching happens before and after the game.
Leadership’s job is to make the vision and the goals clear. In my one-on-one meetings, I always ask these questions from my reports:
-Is the company vision clear?
-Are the company goals clear?
-Do you understand what we’re trying to accomplish and the near-term objectives?"