The ONLY HDRI Dome Setup in Blender you will ever need (Cycles/Eevee)
👉 𝗦𝗰𝗲𝗻𝗲 𝗙𝗶𝗹𝗲𝘀 + 𝗕𝗼𝗻𝘂𝘀 𝗖𝗼𝗻𝘁𝗲𝗻𝘁: https://www.patreon.com/jonasnoell
In this in-depth tutorial, I reveal my proven workflow for building an optimized, noise-free HDRI dome environment that not only enhances realistic lighting and shadows but also seamlessly blends with your assets for jaw-dropping results.
𝐈𝐧 𝐓𝐡𝐢𝐬 𝐕𝐢𝐝𝐞𝐨, 𝐘𝐨𝐮’𝐥𝐥 𝐋𝐞𝐚𝐫𝐧 𝐇𝐨𝐰 𝐓𝐨:
✅ Build a Geometry Dome: Create a custom dome with correct UV mapping and shader setups.
✅ Optimize Lighting & Reduce Noise: Tackle common issues like excessive noise and unnatural shadowing.
✅ Master Shader Techniques: Use emission, transparent, and mix shaders along with light path nodes for flawless refractions and reflections.
✅ Integrate Your Environment: Align your HDRI environment with the dome to achieve natural parallax and realistic shadow interactions.
✅ Enhance Floor Details: Layer shaders to add depth, specular highlights, and perfect shadow interplay on your ground plane.
Whether you’re using 𝐂𝐲𝐜𝐥𝐞𝐬 or 𝐄𝐞𝐯𝐞𝐞, this tutorial has got you covered with step-by-step instructions and tips to avoid pitfalls found in other tutorials. Elevate your car rendering projects and create immersive scenes that truly stand out!
▶️ 𝐂𝐡𝐚𝐩𝐭𝐞𝐫𝐬
00:00 - Overview
02:37 - Why a Dome Setup?
04:08 - Geometry Dome: Modeling
05:25 - Geometry Dome: Normals
06:27 - Geometry Dome: Shader
08:14 - Geometry Dome: Alignment
09:52 - Environment: Shader
10:57 - Environment: Lighting
15:31 - Current Progress
16:35 - Floor: UV Mapping
18:28 - Floor: Shading
21:50 - Floor: Color Matching
27:36 - Floor: Additional Effects
29:46 - Dome Setup: Rotation Linking
32:34 - Final Result
▶️ 𝐇𝐞𝐥𝐩𝐟𝐮𝐥 𝐋𝐢𝐧𝐤𝐬
⚡𝐏𝐚𝐭𝐫𝐞𝐨𝐧: https://www.patreon.com/jonasnoell
⚡𝐈𝐧𝐬𝐭𝐚𝐠𝐫𝐚𝐦: https://www.instagram.com/jonas_noell_cgi/
⚡𝐒𝐮𝐛𝐬𝐜𝐫𝐢𝐛𝐞: https://www.youtube.com/@JonasNoell?sub_confirmation=1
▶️ 𝐓𝐚𝐠𝐬
#BlenderTutorial #b3d #blender #CarRendering #3DRendering #Cycles #Eevee #BlenderTips #3dart
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