In this tutorial, I’ll guide you through the entire process of modeling a stunning Bugatti Tourbillon in Blender. From blocking out the basic shape to adding intricate details and smoothing the surfaces, you’ll learn every step needed to build a professional-looking car.
📁Reference Images📁
https://drive.google.com/drive/folders/1C7EbfOBYu2ycNAS51H82R9IaMkVW8kNa?usp=drive_link
🔧 What You’ll Get🔧
· Setting up reference images for accurate modeling
· Blocking out the basic shape of the car
· Adding sharp edges, details, and smooth finishes
· Using essential tools like the Knife tool, Mirror modifier, and LoopTools
· Tips to avoid modeling pitfalls like N-gons and overlapping vertices
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💬 Got questions? 💬
Drop them in the comments, and I’ll do my best to help!
⏰Timecodes⏰
00:00 Intro
00:14 Ref Images & Addons Setup
03:21 Blocking out Basic Shape
10:31 Adding Details
01:02:26 Sharpening & Smoothing
01:05:56 Windshield & Tires
01:14:25 Outro
#Blender #CarModeling #BlenderTutorial #HardSurfaceModeling #3DModeling #b3d #Bugatti #Tourbillon