Learn how to build a Trebuchet (the best siege weapon!) in Blender 3D, using the built in rigidbody physics system, complete with constraints and a pinned cloth component.
This physics simulation is easy to conceptualize and implement, and so it is an ideal candidate for learning about Blender's physics system!
------------------------------------------------------------
Find a text tutorial on my website at https://wintermutedigital.com/blog/ as well as many more tutorials.
------------------------------------------------------------
00:00 - Intro
00:34 - Modelling
08:00 - Rigidbody Physics Setup
13:00 - Cloth Setup
17:30 - Animation (Bake your Physics Simulation before Rendering!)