In this video, learn to use the decimate modifier for Blender to reduce the size and complexity of objects to improve performance!
Often, we'll use models inside of Blender that are just too complex - they have way more faces and vertices than they really need, which can really hurt your model performance on your computer.
This modifier gives you an easy way to reduce the number of edges/faces/vertices in your model!
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DECIMATE MODIFIER DOCUMENTATION LINK
https://docs.blender.org/manual/en/latest/modeling/modifiers/generate/decimate.html
EXAMPLE MODEL LINK - LOUIS XIV de FRANCE, LOUVRE, PARIS
https://sketchfab.com/3d-models/louis-xiv-de-france-louvre-paris-a0cc0e7eee384c99838dff2857b8158c
Used under CC Attribution License
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TIMESTAMPS
0:00 - Introduction
0:47 - Viewing model statistics to analyze performance
1:29 - Adding the decimate modifier
1:49 - Blender decimate modifier documentation location
2:15 - Using the decimate collapse function
2:56 - Using the decimate un-subdivide function
3:51 - Using the decimate planar function
4:45 - Real-world model example - model credit
5:45 - Using the collapse function to reduce polygons in our example model
6:51 - Support the CG Essentials on Patreon!