This session will demonstrate capabilities of the ArcGIS Maps SDKs for Unity and Unreal Engine, discuss the architecture of these game engine plug-ins, and present the goals and roadmap for these new developer products. We’re excited to show you how to use the ArcGIS Maps SDKs for game engines to build immersive, cutting-edge 3D and XR experiences with real-world data!
📚 Resources
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ArcGIS Maps SDK for Game Engines Documentation
- Unity: https://developers.arcgis.com/unity/
- Unreal Engine: https://developers.arcgis.com/unreal-engine/
Questions? We'd love to answer them on Esri Community!
💬 Community forums: https://community.esri.com/t5/developers/ct-p/developers
📹 More Esri Developer Summit 2024 videos
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Mediaspace (all): https://mediaspace.esri.com/channel/2024+Esri+Developer+Summit/325483122
YouTube: https://www.youtube.com/playlist?list=PL0VMTWv3XRwXlVEMgQxTrux6Tlk4DTWGO
🕑 Chapters
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00:00 Intro
01:12 Agenda
01:31 Overview
02:36 Develop 3D & immersive experiences with ArcGIS
03:16 ArcGIS development patterns
04:19 Immersive app types
05:04 What are immersive apps?
06:01 Why build immersive apps?
06:35 Why game engines?
08:13 Traffic simulation example
11:00 Masters of Pi example
12:50 Building models example
14:38 Getting started
22:05 ArcGIS Maps SDK for Unity in the Unity Asset Store
22:43 Data layers
24:18 Data sources
25:32 Geography and physics
27:13 Development
28:59 No-code / low-code
30:01 What's new
31:53 Road ahead
32:39 Summary
33:51 Get Started!
35:53 Q&A