The twelfth part of this tutorial series is an introduction to keyframe animation in Blender. This will involve creating a basic idle animation, which importantly can seamlessly loop.
In this tutorial series you will be taken through the full development process to create a game ready and animated character which can be used in the Unity or Unreal game engine.
Chapters
0:00 Introduction
0:53 Setup
2:15 Idle Animation 1
7:30 Idle Animation 2
21:02 Next Time
21:20 Outro
Check out our Patron for a range of benefits including starting files, tutorial notes and early access to the full course:
https://patreon.com/IronbarkGamesStudio
Support us on Blender Market or Gumroad by purchasing the complete tutorial series:
https://blendermarket.com/products/game-character-tutorial-series
https://ironbarkgames.gumroad.com/
Check out the “Blender Beginner Series" if you're completely new to Blender:
https://www.youtube.com/watch?v=mUZ5ZmKhnNM&list=PL-V_bVXtKG14nFUXjqfXIB_AhJcTvJxTW.
Contact:
[email protected]