Advanced Materials in KeyShot | Displacement & Fuzz Tutorial

Advanced Materials in KeyShot | Displacement & Fuzz Tutorial

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Advanced Materials in KeyShot | Displacement & Fuzz Tutorial
Download the free project files here: https://willgibbons.com/learn In this video, you'll get more comfortable with KeyShot's Material Graph. We'll get into procedural textures such as the Spots, Cellular and Curvature. Additionally, we'll add geometry nodes such as Displace and Fuzz. All of these come together to create a standard scrubber sponge. Regardless of whether or not you need to render a sponge, these skills are immediately transferrable to many other instances and materials. Level up your KeyShot skills with the KeyShot Masterclass Bundle: https://courses.willgibbons.com/keyshot-masterclass-bundle Time Stamps: 0:00 - Intro 0:12 - Importing the Model 01:14 - Creating a Sponge Material 04:19 - Displace Geometry Node 05:54 - Refining the Sponge Holes 10:04 - Adding Sponge Details 14:11 - Lighting 17:29 - Finishing Sponge Material 17:41 - Using the Curvature Node 22:57 - Sponge Scrubber 23:55 - Fuzz Geometry Node 28:15 - Scaling 35:17 - Denoiser 35:45 - Ground Material 36:42 - Final Lighting Settings