A closer look at the Super NES DOOM Source Code Release | MVG

A closer look at the Super NES DOOM Source Code Release | MVG

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A closer look at the Super NES DOOM Source Code Release | MVG
The source code for DOOM on the Super NES was released on July 14th 2020. In this episode we take a closer look at how its developer Randy Linden was able to pull off the impossible port to the SNES hardware. ► Consider supporting me - https://www.patreon.com/ModernVintageGamer Sources/Credits/Links: ► Source Code Repository - https://github.com/RandalLinden/DOOM-FX ► DOOM SNES OST - Paul Webb/Bob Dayley ► DOOM under the Hood (Daniel Fetter) - https://www.youtube.com/watch?v=e0W65ScZmQw ► SNES Xband Footage (Xband FourOneOne) - https://www.youtube.com/watch?v=Tr7YibKPqO0 ► Bleem! Commercial PlayStation Emulator (LGR) - https://www.youtube.com/watch?v=MFY9Kv1c4-Q ► The CRAZY Story of XBAND (Wrestling With Gaming ) - https://www.youtube.com/watch?v=k_5M-z_RUKA ► Fabien Sanglard Game Engine Black Book Doom - https://fabiensanglard.net/gebbdoom/ TimeStamps: ► 0:00-5:11 : How Doom ended up on the SNES discussion ► 5:12-13:11 : Source Code Analysis ► 13:12-13:48 : Outtro Social Media Links : ► Facebook : https://www.facebook.com/ModernVintageGamer ► Twitter : https://twitter.com/ModernVintageG ► IG: https://instagram.com/ModernVintageGamer ► BandCamp : https://modernvintagegamer.bandcamp.com/ ► The Real MVP Podcast : https://player.fm/series/the-real-mvp #DOOM #SNES #SourceCode