8 Months Of Developing A Cave Exploration Roguelike | Deeplands Devlog

8 Months Of Developing A Cave Exploration Roguelike | Deeplands Devlog

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8 Months Of Developing A Cave Exploration Roguelike | Deeplands Devlog
*⛏️ Wishlist Deeplands on Steam!* ► https://store.steampowered.com/app/3110610/Deeplands/ This devlog outlines the development of Deeplands, a caving roguelike made using the Godot 4 game engine. Links--------------------------------------------------------------------------- Games: https://stasysmusial.itch.io/ Music: https://soundcloud.com/stasysmusial Art/ Other: https://www.instagram.com/stasys.wav/ Discord: https://discord.com/invite/Uy6KXrdbs8 ------------------------------------------------------------------------------------ Dungeon Generation Tutorial: https://youtu.be/mwk_8Q-jz90?si=lh8CMXKQDo4HoKJn FMOD GDExtension Plugin: https://github.com/utopia-rise/fmod-gdextension Chapters: 00:00 Intro 01:11 Destructible Terrain 03:10 Procedural Generation 03:58 Basic Gameplay 05:08 Dungeons 07:29 Enemies 08:51 Polish & More 09:44 Sounds & Music 11:54 Outro In Deeplands you are a dwarven miner exploring procedurally generated cave systems which are filled with dangerous creatures, traps, riches and mysterious artifacts. In search of a relic from a long gone dynasty you forge your path through fully destructible terrain with a set of versatile tools and risky platforming maneuvers. Venture deep into these perilous caves to uncover the mysteries of the Deeplands in this open-cave roguelike platformer!