3D Survival Game Tutorial | Unity | Part 65 - Improved Crafting System #2

3D Survival Game Tutorial | Unity | Part 65 - Improved Crafting System #2

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3D Survival Game Tutorial | Unity | Part 65 - Improved Crafting System #2
#survival #unity #openworld In this episode, we’re revisiting our crafting system to rebuild it in a way that’s more efficient and fully compatible with the stackable inventory system. Fixed Remove Item Method: https://gist.github.com/Mike-Schvedov/b351fef48abd84900449cb6fba99404d Survival Series Playlist: https://youtube.com/playlist?list=PLtLToKUhgzwnk4U2eQYridNnObc2gqWo-&si=ZHLkDAE3UBpvmhvc 💾💾💾💾💾💾💾💾💾💾💾💾💾💾💾💾💾💾💾💾💾 Between my full-time job and my family life, I try to find free time to create content for this channel. You can support me and help this channel keep growing: https://paypal.me/MikeSchvedov220 💾💾💾💾💾💾💾💾💾💾💾💾💾💾💾💾💾💾💾💾💾 💻 This Is My Development Setup (Affiliate): 💻 ============= Main Monitor: https://amzn.to/3M64qCJ Secondary Monitor: https://amzn.to/41Iu06A Graphics Card: https://amzn.to/3MpnXzd CPU: https://amzn.to/3I8nvCW RAM: https://amzn.to/42zqM6u Keyboard: https://amzn.to/3W5RFN4 Mouse: https://amzn.to/3nTPcZs Headphones: https://amzn.to/3pz0By5 Microphone: https://amzn.to/3OecJz3 ============= Tags for the Algorithm: enemy npc monster enemy spawner wild animal buy and Sell Unity Stackable Inventory Stack Items Stacking Bow & Arrows Unity Open World Survival Game Unity 3D Survival Game Tutorial Main Menu In-Game Save Game Saving System Unity First Person Game Player death Player Respawn System