Gaussian Splatting is taking the world of 3D graphics by storm. Learn how this revolutionary technique can render photoreal scenes in real-time for cutting-edge applications. Discover how it works under the hood to optimize discrete gaussian "splats" instead of slow neural rendering.
But it's not just the speed (100+ fps!). See how the discrete representation also enables direct editing! And find out how early adopters are creating stunning demos. Needless to say, visual effects potential is off the charts :)
This video covers all the core concepts you need to understand Gaussian Splatting and why it is the most promising advancement in computer vision and graphics. I got numerous questions about it on Twitter so I decided to make this deep dive. I hope it helps you stay ahead of the curve and boost your skills!
00:00 Gaussian Splatting Overview
00:17 Why Is Gaussian Splatting Awesome?
02:35 What's Happening Under The Hood?
04:00 Step-By-Step: Building a Gaussian Splatted Scene
06:27 Conclusion: The Future of 3D Graphics
- original research paper: https://huggingface.co/papers/2308.04079
- step by step blog: https://www.reshot.ai/3d-gaussian-splatting
- technical deep dive:
https://www.youtube.com/watch?v=jV1g5OY0L5s
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