3D models might look like magic — but they’re really made of simple things: points, textures, and math.
In this video, I break down how 3D works in games: from geometry and UVs to shaders, materials, animation, and rendering.
If you’re an indie developer or just curious how visuals come to life — this is your quick crash course.
💡 Enjoyed the video?
Like, subscribe, and let me know in the comments what topic you'd like me to cover next!
⏱️ Timestamps:
00:00 — Intro
00:30 — Shape
01:12 — Textures
01:38 — Materials
02:31 — Shaders
03:02 — Animation
03:35 — Outro
🔖 Hashtags:
#gamedev #3Dmodeling #indiegames #unity3D #shader #gamedesign #3Dexplained #learn3D #uvmapping #indiedev #gamedevelopment