12 Tips to Boost Your Godot Game's Performance

12 Tips to Boost Your Godot Game's Performance

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12 Tips to Boost Your Godot Game's Performance
Here are some tricks that'll help boost your Godot game's performance. Enjoy! Chapters: 0:00 Intro 1:01 Jolt 1:55 Rapier 3:08 Physics Tick Rate 4:33 Less Colliders 5:18 move_and_slide() alternatives 6:48 faster programming languages 7:15 fewer solver iterations 7:46 run physics on separate thread 8:16 multithreading 8:37 compute shaders 9:28 Use GDScript Util Classes 10:11 Be smart about loading assets 10:39 That's all folks Manymies: https://github.com/Griiimon/Manymies C++: https://docs.godotengine.org/en/stable/tutorials/scripting/gdextension/what_is_gdextension.html C#: https://docs.godotengine.org/en/stable/tutorials/scripting/c_sharp/c_sharp_basics.html Rust: https://godot-rust.github.io/ Multi threading: https://docs.godotengine.org/en/stable/tutorials/performance/using_multiple_threads.html Compute Shaders: https://docs.godotengine.org/en/stable/tutorials/shaders/compute_shaders.html 100k boids sim: https://youtu.be/JE2PNLzd5Fk?si=NwLIpyxdOBrcZNZM Play my games on itch: https://breckheck.itch.io/