10 Tips for Destruction Simulations in Blender

10 Tips for Destruction Simulations in Blender

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10 Tips for Destruction Simulations in Blender
Sign up for Blueberry for Free: https://www.blueberry-ai.com/request-free-trial *10 TIPS* for making better destruction simulations using Blender. Core concepts that I keep in mind to get the best destructions possible. Especially focusing on buildings destruction like in movies such as King Kong, Godzilla, 2012 and so on… Rigid bodies, smoke simulations, all of this can be achieved in Blender, despite not being a software made specificly for simulation purposes like houdini. *LINKS:* *Blueberry* https://www.blueberry-ai.com/request-free-trial *My Patreon* (tutorials and learning with me) https://www.patreon.com/RaffoVFX @Polyfjord (for the video mentioned about particles stresstests) https://youtu.be/d3yYaILifZw?si=Ei0PLSGxXI-y2dm1 *Instagram* https://www.instagram.com/raffo_vfx/ *Facebook* https://www.facebook.com/RaffoVFX/ *Tik Tok* https://www.tiktok.com/@raffo_vfx *RBD Lab addon* https://blendermarket.com/products/rbdlab?ref=450 *F-SPY* *( note: 2 links, get both of them )* f-spy software https://fspy.io/ f-spy addon for blender https://github.com/stuffmatic/fSpy-Blender chapters: 00:00 intro 00:54 focused destruction 1:46 Blueberry 3:08 stop blaming pc 3:54 photorealism + optimized mesh 4:17 f-spy 4:59 multilayer 5:08 constraints 6:05 disalble collisions 6:16 prevent crash 6:30 iterations 6:57 geometry nodes particles